UPDATE:
I studied, tried and failed, then I found this video that should be exactly my case:
[UE4 Doors system / Open Close (Part 1 / 5) - YouTube
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I followed it in every step but I surely still do something wrong because it doesn’t work. The only change I had to make was to use a Scene for the Component because my pivot is badly positioned.
Where am I doing wrong? I made an interface, a structure and a door master. I made my door a child of the master and set input of ThirdPersonCharacter. I’m really freaking out…



