Fixing the Vehicle class in UE4 starting with NWheel implementation.

I made this today, a modified variant of the buggy, I had to remake the skeleton because I was having some crazy reimport problems, but I got the suspension functioning for all six wheels though, so that’s cool, only issue is the scale is really tiny, not much bigger than the advanced vehicle template model, but I could fix that by reimporting it if necessary. I don’t know how epic would feel about it being used, but I’m sure they’d be OK with it. This is for UE4 after all.

If you want it for a test vehicle I’ll put the .uasset on google drive or something for you guys.