[FIXED] Can't compile plugin with Component Visualizers

Ok.

#pragma once

#include "ComponentVisualizer.h"
#include "AutoUpdateSplineComponent.h"


/**Base class for clickable targeting editing proxies*/
struct HTargetingVisProxy : public HComponentVisProxy
{
	DECLARE_HIT_PROXY();

	HTargetingVisProxy(const UActorComponent* InComponent)
		: HComponentVisProxy(InComponent, HPP_Wireframe)
	{}
};

/**Proxy for target*/
struct HTargetProxy : public HTargetingVisProxy
{
	DECLARE_HIT_PROXY();

	HTargetProxy(const UActorComponent* InComponent, int32 InTargetIndex)
		: HTargetingVisProxy(InComponent)
		, TargetIndex(InTargetIndex)
	{}

	int32 TargetIndex;
};

class FSplineVisualizer : public FComponentVisualizer
{
public:
	FSplineVisualizer();
	virtual ~FSplineVisualizer();

	virtual void DrawVisualization(const UActorComponent* Component, const FSceneView* View, FPrimitiveDrawInterface* PDI) override;
	
};