Hey @FrostyJas
Thank you for replying and asking deeper questions!
Its an Compile Error when i try to compile and build the project file from visual studio.
The Houdini Engine and Houdini Niagara Plugins are installed into the proper locations of the 5.3 Unreal Engine Folder. But Visual Studio throws me these errors:
Running UnrealBuildTool: dotnet “…..\Engine\Binaries\DotNET\UnrealBuildTool\UnrealBuildTool.dll” Development Win64 -Project=“D:/UE 5 Spiele/AlienInfluence(Stable)/AlienInfluence.uproject” -TargetType=Editor -Progress -NoEngineChanges -NoHotReloadFromIDE
Log file: C:\Users\flori\AppData\Local\UnrealBuildTool\Log.txt
Using ‘git status’ to determine working set for adaptive non-unity build (D:\UE 5 Spiele\AlienInfluence(Stable)).
Creating makefile for AlienInfluenceEditor (no existing makefile)
Total execution time: 0.55 seconds
Expecting to find a type to be declared in a module rules named ‘HoudiniEngine’ in UE5Rules, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null. This type must derive from the ‘ModuleRules’ type defined by Unreal Build Tool.
LogInit: Warning: Still incompatible or missing module: AlienInfluence
LogCore: Engine exit requested (reason: EngineExit() was called)
LogExit: Preparing to exit.
LogVirtualization: UE::Virtualization was shutdown
LogModuleManager: Shutting down and abandoning module DesktopPlatform (64)
LogModuleManager: Shutting down and abandoning module PerforceSourceControl (62)
LogModuleManager: Shutting down and abandoning module PlasticSourceControl (60)
LogModuleManager: Shutting down and abandoning module SourceControl (59)
LogModuleManager: Shutting down and abandoning module PythonScriptPluginPreload (56)
LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (54)
LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (52)
LogModuleManager: Shutting down and abandoning module PlatformCrypto (50)
LogModuleManager: Shutting down and abandoning module XGEController (48)
LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
LogXGEController: Cleaning working directory: C:/Users/flori/AppData/Local/Temp/UnrealXGEWorkingDir/
LogModuleManager: Shutting down and abandoning module FastBuildController (46)
LogModuleManager: Shutting down and abandoning module IoStoreOnDemand (44)
LogModuleManager: Shutting down and abandoning module AnimationModifiers (42)
LogModuleManager: Shutting down and abandoning module AudioEditor (40)
LogModuleManager: Shutting down and abandoning module PropertyEditor (39)
LogModuleManager: Shutting down and abandoning module Virtualization (36)
LogModuleManager: Shutting down and abandoning module MessageLog (35)
LogModuleManager: Shutting down and abandoning module TextureCompressor (32)
LogModuleManager: Shutting down and abandoning module OpenColorIOWrapper (31)
LogModuleManager: Shutting down and abandoning module RenderCore (28)
LogModuleManager: Shutting down and abandoning module Landscape (26)
LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (24)
LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (22)
LogModuleManager: Shutting down and abandoning module Renderer (20)
LogModuleManager: Shutting down and abandoning module Engine (18)
LogModuleManager: Shutting down and abandoning module CoreUObject (16)
LogModuleManager: Shutting down and abandoning module SandboxFile (14)
LogModuleManager: Shutting down and abandoning module PakFile (12)
LogPakFile: Destroying PakPlatformFile
LogModuleManager: Shutting down and abandoning module RSA (11)
LogModuleManager: Shutting down and abandoning module NetworkFile (8)
‘UnrealEditor.exe’ (Win32): Unloaded ‘C:\Users\flori\Desktop\UE_5.3\Engine\Binaries\ThirdParty\Python3\Win64\python3.dll’
‘UnrealEditor.exe’ (Win32): Unloaded ‘C:\Users\flori\Desktop\UE_5.3\Engine\Binaries\ThirdParty\Python3\Win64\python39.dll’
‘UnrealEditor.exe’ (Win32): Unloaded ‘C:\Users\flori\Desktop\UE_5.3\Engine\Binaries\ThirdParty\libsndfile\Win64\libsndfile-1.dll’
LogModuleManager: Shutting down and abandoning module StreamingFile (6)
LogModuleManager: Shutting down and abandoning module CookOnTheFly (4)
LogModuleManager: Shutting down and abandoning module StorageServerClient (2)
The thread ‘BackgroundThreadPool #0’ (35220) has exited with code 0 (0x0).
The thread ‘BackgroundThreadPool #1’ (54128) has exited with code 0 (0x0).
The thread ‘Background Worker #13’ (54140) has exited with code 0 (0x0).
The thread ‘Background Worker #21’ (51360) has exited with code 0 (0x0).
The thread ‘Foreground Worker #0’ (31420) has exited with code 0 (0x0).
The thread ‘Foreground Worker #1’ (52508) has exited with code 0 (0x0).
The thread ‘Background Worker #2’ (40412) has exited with code 0 (0x0).
The thread ‘Background Worker #3’ (21552) has exited with code 0 (0x0).
The thread ‘Background Worker #4’ (30572) has exited with code 0 (0x0).
The thread ‘Background Worker #5’ (21560) has exited with code 0 (0x0).
The thread ‘Background Worker #6’ (15280) has exited with code 0 (0x0).
The thread ‘Background Worker #7’ (14992) has exited with code 0 (0x0).
The thread ‘Background Worker #8’ (12476) has exited with code 0 (0x0).
The thread ‘Background Worker #9’ (572) has exited with code 0 (0x0).
The thread ‘Background Worker #10’ (47100) has exited with code 0 (0x0).
The thread ‘Background Worker #11’ (46340) has exited with code 0 (0x0).
The thread ‘Background Worker #12’ (8036) has exited with code 0 (0x0).
The thread ‘Background Worker #14’ (25052) has exited with code 0 (0x0).
The thread ‘Background Worker #15’ (32492) has exited with code 0 (0x0).
The thread ‘Background Worker #16’ (46208) has exited with code 0 (0x0).
The thread ‘Background Worker #17’ (48628) has exited with code 0 (0x0).
The thread ‘Background Worker #18’ (52696) has exited with code 0 (0x0).
The thread ‘Background Worker #19’ (51248) has exited with code 0 (0x0).
The thread ‘Background Worker #20’ (7240) has exited with code 0 (0x0).
The thread ‘Background Worker #22’ (5088) has exited with code 0 (0x0).
The thread ‘Background Worker #23’ (17472) has exited with code 0 (0x0).
The thread ‘Background Worker #24’ (1100) has exited with code 0 (0x0).
The thread ‘Background Worker #25’ (26416) has exited with code 0 (0x0).
The thread ‘Background Worker #26’ (30192) has exited with code 0 (0x0).
The thread ‘Background Worker #27’ (8492) has exited with code 0 (0x0).
The thread ‘Background Worker #28’ (55912) has exited with code 0 (0x0).
The thread ‘Background Worker #29’ (46240) has exited with code 0 (0x0).
The thread ‘Reserve Worker #1’ (16996) has exited with code 0 (0x0).
The thread ‘Reserve Worker #2’ (2740) has exited with code 0 (0x0).
The thread ‘Reserve Worker #0’ (41736) has exited with code 0 (0x0).
The thread ‘Reserve Worker #3’ (37396) has exited with code 0 (0x0).
The thread ‘Reserve Worker #4’ (26000) has exited with code 0 (0x0).
The thread ‘Reserve Worker #5’ (5232) has exited with code 0 (0x0).
The thread ‘Reserve Worker #6’ (50720) has exited with code 0 (0x0).
The thread ‘Reserve Worker #7’ (49624) has exited with code 0 (0x0).
The thread ‘Reserve Worker #8’ (12212) has exited with code 0 (0x0).
The thread ‘Reserve Worker #9’ (23712) has exited with code 0 (0x0).
The thread ‘Reserve Worker #10’ (9120) has exited with code 0 (0x0).
The thread ‘Reserve Worker #11’ (41112) has exited with code 0 (0x0).
The thread ‘Reserve Worker #12’ (52976) has exited with code 0 (0x0).
The thread ‘Reserve Worker #13’ (25232) has exited with code 0 (0x0).
The thread ‘Reserve Worker #14’ (36128) has exited with code 0 (0x0).
The thread ‘Reserve Worker #15’ (30640) has exited with code 0 (0x0).
The thread ‘Reserve Worker #16’ (26448) has exited with code 0 (0x0).
The thread ‘Reserve Worker #17’ (45692) has exited with code 0 (0x0).
The thread ‘Reserve Worker #18’ (4468) has exited with code 0 (0x0).
The thread ‘Reserve Worker #19’ (35564) has exited with code 0 (0x0).
The thread ‘Reserve Worker #20’ (41648) has exited with code 0 (0x0).
The thread ‘Reserve Worker #21’ (31532) has exited with code 0 (0x0).
The thread ‘Reserve Worker #22’ (44604) has exited with code 0 (0x0).
The thread ‘Reserve Worker #23’ (24352) has exited with code 0 (0x0).
The thread ‘Reserve Worker #24’ (9340) has exited with code 0 (0x0).
The thread ‘Reserve Worker #25’ (25800) has exited with code 0 (0x0).
The thread ‘Reserve Worker #26’ (47696) has exited with code 0 (0x0).
The thread ‘Reserve Worker #27’ (28376) has exited with code 0 (0x0).
The thread ‘Reserve Worker #28’ (57076) has exited with code 0 (0x0).
The thread ‘Reserve Worker #29’ (23272) has exited with code 0 (0x0).
LogExit: Exiting.
‘UnrealEditor.exe’ (Win32): Loaded ‘C:\Windows\System32\ntmarta.dll’.
The thread ‘FAsyncWriter_AlienInfluence’ (16180) has exited with code 0 (0x0).
‘UnrealEditor.exe’ (Win32): Loaded ‘C:\Windows\Microsoft.NET\Framework64\v4.0.30319\mscoreei.dll’.
The thread 29980 has exited with code 1 (0x1).
The thread 21232 has exited with code 1 (0x1).
The thread 55820 has exited with code 1 (0x1).
The thread 24316 has exited with code 1 (0x1).
The thread 9560 has exited with code 1 (0x1).
The thread 51760 has exited with code 1 (0x1).
The program ‘[5420] UnrealEditor.exe’ has exited with code 1 (0x1).
Appreciate taking a look