Hello everyone!
I would like to create a Guided Tour Tutorial on the first start of the game, showing the user navigation input, actions they can perform, as well as usage of the functionalities and navigation in the user interface. So far I know exactly what i want and made a sketch and a graphic tree of the sequence of steps, but i’ve been looking for tutorials about this topic, but searching anything remotely close to “Guided Tour”, “Guided Tutorial” or “Step by step tour” returns every Unreal Engine tutorial on the internet but what i need.
Ideally i would like to build it like a step by step guide, like, click here for this function, press WASD to move, or move mouse to look, already in the startup level, and as soon as the tutorial is finished or skipped, the user can continue normally.
Also, the idea is that it will launch on first start, but also can be called from a button click on the UMG. I’m just lost on how to start or what road to take, and make it as simple as possible, preferably not on the pawn, but on the level or game instance. I’ve also thougt about using the sequencer, but i’m not familiarized with it and i’m not sure if it can be used for what i need.
Any idea or suggestion is welcomed, or links to tutorials or projects that already have it done.
Greetings to all and thanks in advance.