This high-quality 3D model of a military leather boot is based on a real-world scan, created using 3d scaner and enhanced with detailed sculpting. It includes multiple levels of geometry, texture variations, and formats for flexible use in real-time applications, cinematics, or asset libraries.
The asset is cleanly retopologized, UV-unwrapped, and fully compatible with modern rendering pipelines.
Key Features:
Created from a high-resolution 3D scan of a real boot
Game-ready low-poly mesh with clean quad-based topology
High-poly sculpt with detailed structure, polygroups, and sculpting layers
Detachable shoelace bow (can be hidden for use under pants)
Several material styles: black, brown, orange
Fully unwrapped non-overlapping UVs
Compatible with Unreal Engine, Unity, and custom engines
Geometry Details:
Polygons: 4,335
Triangles: 7,850
Vertices: 3,927
File Formats Included:
FBX
OBJ
MAX (3ds Max)
MA (Maya)
ZTL (ZBrush)
SPP (Substance Painter project)
ZTL Contents:
Raw scan mesh with vertex color/textures
ZRemeshed low-poly with projected details and textures
High-poly sculpt with polygroups and layers for advanced editing
Textures:
PBR Metal/Roughness workflow
Format: TGA
Resolution: 4K (4096x4096)
Maps: Albedo, Normal, Roughness, AO, Metalness
ORM (Occlusion/Roughness/Metallic combined) texture also included
Includes native Substance Painter project with all texture sets and materials
This asset is perfect for use in games, cinematic rendering, virtual prototyping, and digital fashion. All components are cleanly structured for efficient integration into any 3D production pipeline.