comments/2tcnot/update_valpha_104/
I’m actually very very proud to announce that DOT has surpassed the performance of a standard behaviour tree implementation, which from what I’ve seen is a hell of a milestone for any fuzzy logic controller. We’re currently packing 14K decision branches per millisecond per thread on a Haswell E CPU, compared to a MCTS implementation we created as a control which is packing 12K decision branches per millisecond per thread.
Its free for download if anyone wants to post their results here ![]()
(Before you ask if it will perform faster than UE4’s decision tree system, it performed faster than it in Prealpha. I haven’t tested against the newest build, as that was back in 4.4. I assume it’d most likely be on par with DOT.)