Maybe I should add that all of this is being developed for Linux before windows due to the fact that it’s a lot easier to manage this much data on linux compared to windows. Porting to windows is going to be brutal ![]()
Going into hobby game dev, I never thought I’d say this but the Linux version will be more fleshed out and have more features than the windows version lol
On a side note I REALLY need to write some documentation for this…
Edit: I created some documentation for this: https://github.com/MatrixCompSci/DOT/wiki/Basics-to-DOT's--AI ![]()