i think the first point in PathPoints is the Origin so when you snap that to grid you move the origin causing it to take a weird path.
another thing to check is that its not trying to avoid itself due to some unexpected collsion
i think the first point in PathPoints is the Origin so when you snap that to grid you move the origin causing it to take a weird path.
another thing to check is that its not trying to avoid itself due to some unexpected collsion