Yip. Why im curious to see a wireframe. I’ve never seen POM go beyond the limits of the silhouette.
The last time i saw POM was using Cryengine and also as you can see in the first picture the borders are retained.
So i’m curious to see a wireframe cause technically i should only see a plane or a sphere.
And im assuming the loss of respect for borders is caused by this thing called sillhoute clipping…
which then also makes me wonder how tileable textures behave
If this system has a interface like plug in your map and select value then yes i would buy it.