Just purchased this! SF , amazing work, its pretty awesome, I wanted to ask tho ive been dissecting the POM mat node, and im trying to experiment with the idea of an animated depth map using the subuv node, I’ve been trying to hook it up to the uv coords or try running in via the heightmap obj input, but running into a float → texture2d incompatibility.
Any solutions if this is even supported , having an animated depth map play through this?
Thanks!