Hi,
I’ve just released a new version to Fab store, which fixes some issues with recent oculus updates, and may well fix the problems discussed above. It should get through submission review quite soon (today or tomorrow). It also has a new direct drawing mode which allows for unlit static meshes to render video directly to the main framebuffer, without having to go via an Unreal texture at all. This improves performance and reduces GPU usage quite a lot, with some limitations.
Hopefully I’ve caught up with the emails relating to this by the way, I’m afraid for some reason some of them went into my spam folder.
thanks
Joe