Perhaps the tips in this thread can help you
It could also be windows defender that could be scanning in parallel. You can try to add your project and unreal engine (your version 5.3) to it’s folder scanning exceptions.
Perhaps the tips in this thread can help you
It could also be windows defender that could be scanning in parallel. You can try to add your project and unreal engine (your version 5.3) to it’s folder scanning exceptions.