Few things I'll be missing from Unity

Oh yes … you are right … I always get them confused. 8-{

Jared has quit succinctly pointed out Unreal C++ versus Vanilla C++. I guess if we want to get a lua script plugin or something built … maybe you can explain to us what you are looking for … I am sure there are people who would jump at writing this. Hell, I am even willing to give it a shot.

As for the automatic asset importing … once again if you explain what you want … we could probably create it … but I am not guaranteeing anything. Essentially it would piggy back off the FBX import code … well I assume that is how it would work.