FEBRUARY GAME JAM: Theme: LOVE IS A BATTLEFIELD

Darn. From watching Allar’s recording it looks like you guys weren’t able to connect to each other with our game (Ghost Love) either. We were hoping it was just us.

Does anyone have any insight on this? I feel like there is some magic setting we missed. You don’t need any c++ to make multiplayer work, right? If anyone can help us get this networking working we’d be eternally grateful.