Pressing Deactivate will deactivate the actor fine. And Pressing Activate unhides the actor however, it doesn’t move. My test actor looks like this.
And a strange thing is, pressing Activate on an actor without pressing Deactivate first, will break the actor; the actor will not move as if it’s deactivated.
I think Activate and Deactivate need more sophisticated control, remembering, and restoring states.
Thanks.