Well on a large project it can take days to recompile shaders after a major version bump and although not to much an issue on smallish project on a major project, such as ours, shader compiles really slows things down a lot. AKA major time sucking vampire.
So yea Cuda and hardware processing is desirable even if limited to nVidia cards as the function of the game has no dependencies to the hardware as a required function of the game if used to make shaders compile faster.
Meaningful stats
https://store.steampowered.com/hwsurvey/videocard/
This is not an Xphysics thing