Oh, and better not use child actors unless you really need to.
You can attach them instead, and/or keep references in an array
Oh, and better not use child actors unless you really need to.
You can attach them instead, and/or keep references in an array
Didn’t see there were 2 pages…
Looks like what you’re really asking for is being able to spawn actors in construction script, at editor time. The first isn’t possible, but you can spawn objects in editor by using blutility.
This is something that’s being improved if we look at the roadmap, like datasmith there is a more general scripting support coming to create objects in editor.