[FEATURE REQUEST] Construction script for BP components

So one is actually encouraged to abandon all OOP wisdom and create a monster class on purpose…:rolleyes:
On the other hand. In my world outliner, I would only have one actor for the entire level geometry. However, this actor would then have thousands of functions and public variables… :frowning:

Sure.
Lets hope Epic catches the drift :smiley:

PS: And making it a single actor would also mean that if I change one value, the entire script is rerun…
That rules out the creation of large environments…