FBX Import Error - "Import failed" and "Could not find any node"

Without knowing any specifics about your model and FBX export settings, it’s hard to say. If you can post these, it will go a long way to helping others diagnose what the problem is. That said, I suspect you’re exporting to an FBX format that Unreal doesn’t accept. In particular, I’ve had personal trouble importing FBX 2016 from Maya, but never had any issues with 2014/15.