Fatal Crash from async loading and phys materials

This crash still happens with the 4.16.1 version, in a 2 player online session between 2 different computers, after a few servertravels, traveling back to a previous level will trigger this crash.

Since the phys material crashes seems resolved for now, (or atleast avoided), I’ll run a few tests tomorrow with async and event driven loading disabled and return with results.

150291-asynccrash.jpg