Faster reconstruction time

“Meshing, coloring and texturing are completely out-of-core. Hence you do not need to worry about the computer RAM at all. This means that once you have even one million images or scans registered together, you can create a mesh and a texture on a machine with e.g. 16GB of RAM without any performance loss.”

We regularly see our memory maxing out (128GB RAM) when reconstructing large projects (5K+ images). Is this statement still valid?