,
Thank you for your patience.
I’ve been looking over this issue for a couple of days and I’m running into an error where no matter what platform I build my patch for, it results in an error. I have entered a bug UE-35200 for this and hope to have more information soon.
In the meantime, I have found a few posts that I believe may be helpful with resolving the issue you’ve ran in to:
- [AnswerHub: Failed to Open Descriptor File][1]
- [AnswerHub: Windows - Failed to Open Descriptor File][2]
- [AnswerHub: Failing to Open Descriptor File after Packaging][3]
Let me know if you’ve already gotten over this issue. If you did, please let me know what helped.
Thanks!
Failed to open descriptor file error - Programming & Scripting - Epic Developer Community Forums
[2]: Failed to open descriptor file! - Make sure VS is compiled for shipping - Programming & Scripting - Epic Developer Community Forums
[3]: Failed to open descriptor file after packaging - Platform & Builds - Epic Developer Community Forums