Failed to load Windows Mixed Reality Interop Library - UE 4.23

The only thing I did, I opened the solution of this plugin (MixedRealityInterop.sln).
And (Re)Builded the same way you do this with the Engine itself.


There are two projects inside, one for HoloLens and one for WMR.
I also noticed there are only two target architectures: Arm64, win64.
[HR][/HR]
In the launcher (prebuilt) version of UE you don’t have this SLN,
So I just generated poject source, modified plugin, and repackaged it.
I think this is less reliable way to fix this, because now I have problems with height detection…

Sorry, I couldn’t find the way to fix this on current launcher version of UE 4.23.1
As a temporal solution, I switched to OpenXR plugin and enabled in Mixed Reality Portal