Failed to find shader map for default material WorldGridMaterial

It’s the best solution that I’ve found.

I still can’t launch on my device, but I can package it in .pak files and play it from there.

I tried a few things as:

  • clean temporary files,
  • verify and reinstall UE
  • recompile all shaders
  • reorganize content folders
  • move used engine’s content (materials, textures) that I was using in my character into its own character’s folder.
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