failed to find object none.none, when loading a

hm, instead of destroying the object, when picking it up, setting actor hidden in game, disabling collision and tick also doesn’t change the warning i get when saving.

something else i noticed, i only get the LogUObjectGlobals:Warning: Failed to find object ‘Object None.None’ after i save a second time. the first time, not having a at all, i pick something up and save, i get no error/warning, only when i save again after that.
so the first time i save the bp uses the create save game object and after that it uses the load game from slot to save the game. see the saveload.jpg in the post above. did i set it wrong in the load game from slot ?