I get this error in this piece of code right here:
void AFPSGameMode::EndGame(APawn* Instigator, bool IsSuccess)
{
if(Instigator)
{
Instigator->DisableInput(nullptr);
APlayerController* Controller = Cast<APlayerController>(Instigator->GetController());
SetSpectateView(Controller);
}
if(IsSuccess)
{
OnGameFinished(Instigator, true);
}
else OnGameFinished(Instigator, false);
}
this is because I want to have blueprint functionality and the bp implementable function is not a deleted one nor renamed