me too
killed a lot of build errors mean while but still stuck at some point (VS version: 2022 17.14.26)
I have the feeling the fork from meta is not up to date to unreal’s latest 5.4. version (e.g. compiler version).
I paste here some links that might help to fix some of the errors - but in my case i was stuck at some point later (if i ever manage to fix it i update this post)
Win SDK version 10.0.26100.0 is not compatible (killed 14 errors)
disabled AutoRTFMTest run in visual studio
fixed some issue with CmdLink
specified the compiler version - keyword “compile against” in build log
then i got stuck with
“…. /LaunchEngineLoop.cpp(66): fatal error C1083: Cannot open include file: ‘Interfaces/IPluginManager.h’ : No such file or directory” (i checked : my IDE finds it - could be that my pathlength is too long … )
