The “failed to candidate module versions” error is appearing when i attempt to launch the session. The only thing i changed between now and when it would launch, is the shield amount of the player. What should i do to resolve this issue?
hi @Youtube_VUKE_fn
I’ve been looking into the issue and saw that another user said it got resolved on its own, without making any changes. That makes me think it might be a temporary issue on Epic’s side, possibly with the validation servers.
If that’s the case, we might just need to wait for the services to stabilize.
Here’s the link to the post where it’s mentioned: