I really wish it didn’t force us to download straight into a project to see the Unreal Project files. I wish I could just download the files locally, and add them how I want.
Sometimes I just want to look at what’s in there, and having to have a throwaway project to see the files feels unnecessarily cumbersome.
This is a big issue for Linux users, because Linux compatibility is more often not set than it is.
But packs that are Meshes/Materials/Blueprint always worked for me in Linux. No matter if Linux compatibility was set. The only thing that might be a Problem is C++ Plugins. They only work when they provide the source, and sometimes some manual fixes are needed.
It might be a better solution to show a Message that the asset might not be compatible, but allow the user to import it anyways.
I’m currently also facing the issue, I tried adding a few assets, but for most of them I got the LogFab: Error: Invalid Manifest then after restarting it switched to LogFab: Error: Invalid pack - either contains a uproject or a uplugin file but then the first error happened again.
How can I add these assets now or what do I need to do?
Also there should be at least an error message in the UI to show that something went wrong.
I’m dealing with the same thing on MacOS, I found mitmproxy (github) project that allows proxying the request, but yeah, I think you should be able to override it as a user, a warning makes sense, but manually having to install a mitmproxy to get this to work seems odd since you also can’t download the assets in the store or anywhere else!
Did you figure out what to do? We are experiencing a similar issue with a purchased plugin.LogFab: Display: Base Url https://cloudflare.epicgamescdn.com/Builds/Rocket/Automated/EnginePlugins/BoundingBox2D/CloudDir,https://epicgames-download1.akamaized.net/Builds/Rocket/Automated/EnginePlugins/BoundingBox2D/CloudDir,https://download.epicgames.com/Builds/Rocket/Automated/EnginePlugins/BoundingBox2D/CloudDir,https://fastly-download.epicgames.com/Builds/Rocket/Automated/EnginePlugins/BoundingBox2D/CloudDir LogFab: Error: Invalid pack - either contains a uproject or a uplugin file