Solution found. It might be all Mac users who can’t download any FAB Unreal Engine assets. Why? Because ALL of the UE assets download manifest on FAB only list platform of [“Windows”]. Epic Game launcher requests mac as platform that leads to a 404.
SOLUTION:
Create scripting overwrite using a tool like Proxyman. Here’s what I had to do to fix this, simply overwrite the initial manifest request platform to mac, now magically everything works.
my setup: