This assert should be fixed in 5.6.
If you are building your own editor from source you can find the fix here: https://github.com/EpicGames/UnrealEngine/commit/a549ea443f258e18308ef76aab114a428df4dc41
This assert should be fixed in 5.6.
If you are building your own editor from source you can find the fix here: https://github.com/EpicGames/UnrealEngine/commit/a549ea443f258e18308ef76aab114a428df4dc41