Thank you!
API 15 (Android 4.0.3).
Thank you!
API 15 (Android 4.0.3).
Extended Facebook 2.4.1 released!
Weāve just released hotfix 2.4.1 for Extended Facebook Online Subsystem Plugin!
You can download it from GitHub repository on releases tab or your Sellfy dashboard (for Sellfy customers). Update also was submitted for UE4 Marketplace but it needs to wait for approval.
CHANGELOG:
ā
Fixed crash on retrieving userās hometown
If you havenāt owned it yet, you can buy now on Sellfy or UE4 Marketplace.
Is this plugin tested and working for PS4 and Xbox One? I noticed it mentions all platforms, however on the Marketplace they werenāt specifically listed.
Lookās like a great plug-in though!
PS4 and Xbox One werenāt tested directly by us but other people reported that it works properly. Facebook implementation for consoles is based on WebBrowser so simply add WebBrowser widget in your game and load URL https://facebook.com. If it loads properly, plugin will also work well
http://gamednastudio.com/plugins/images/ExtendedFacebook/Update18.png
Extended Facebook 2.5.0 with gameDNA installer
Weāve just released plugin binaries with support for gameDNA installer and some other updates.
You can download it from GitHub repository on releases tab or your Sellfy dashboard (for Sellfy customers). Update also was submitted for UE4 Marketplace but it needs to wait for approval.
CHANGELOG:
If you havenāt owned it yet, you can buy now on Sellfy or UE4 Marketplace.
Extended Facebook 2.5.1 HOTFIX
Weāve just released hotfix for plugin. You can download it from GitHub repository on releases tab or your Sellfy dashboard (for Sellfy customers). Update also was submitted for UE4 Marketplace but it needs to wait for approval.
CHANGELOG:
If you havenāt owned it yet, you can buy now on Sellfy or UE4 Marketplace.
Extended Facebook 2.5.2 released!
Weāve just released hotfix 2.5.2 for Extended Facebook Online Subsystem Plugin!
You can download it from GitHub repository on releases tab or your Sellfy dashboard (for Sellfy customers). Update also was submitted for UE4 Marketplace but it needs to wait for approval.
CHANGELOG:
ā
Fixed a problem when Facebook settings were set to default.
ā
Added return list of invited friends for Web Browser platforms.
If you havenāt owned it yet, you can buy now on Sellfy or UE4 Marketplace.
EXTENDED FACEBOOK - SUMMER SALE ON UNREAL MARKETPLACE!
**Extended Facebook Online Subsystem discounted during The 2017 Marketplace Summer Sale! This promotion runs through August 1st at 6pm EST.
**
Buy now on UE4 Marketplace.
Found the problem with plist modification you do in OnlineSubsystemExtendedFacebook_UPL_IOS.xml
In my case I have NSAppTransportSecurity node with custom settings that is overwritten by your plugin during build process.
Also starting from 4.16 UE set this node in UEDeployIOS.cs based on bDisableHTTPS=True field from DefaultEngine.ini, so itās overwritten as well.
Anyway, thanks for your work!
Hi miko1a,
this is bug in UE4. You can add these nodes to your custom āAdditional Plist Dataā.
Do you mean itās impossible for now to merge plist nodes using UPL instead of replacing them?
Iām not familiar with UPL yet so Iāve finished with commenting out OnlineSubsystemExtendedFacebook_UPL_IOS.xml and defining all settings I need in āadditional plist dataā directly.
Yes, you are right. Unfortunately, for now itās not possible to merge plist nodes in UPL
Extended Facebook 2.5.3 released!
Weāve just released update for Extended Facebook Online Subsystem Plugin!
You can download it from GitHub repository on releases tab or your Sellfy dashboard (for Sellfy customers). Update also was submitted for UE4 Marketplace but it needs to wait for approval.
CHANGELOG:
ā
Updated Google Play Services SDK to 11.0.4
ā
Updated Facebook SDK to 4.25.0
If you havenāt owned it yet, you can buy now on Sellfy or UE4 Marketplace.
Hi, Can we use this plugin to share Photos and videos on Windows (on HTC Vive) ?
Thanks
You can share Photos on HTC Vive
http://gamednastudio.com/plugins/images/ExtendedFacebook/Update19.png
Extended Facebook 2.6.0 for UE 4.17 final release!
Weāve just released plugin binaries for Unreal Engine 4.17
You can download it from GitHub repository on releases tab or your Sellfy dashboard (for Sellfy customers). Update also was submitted for UE4 Marketplace but it needs to wait for approval.
CHANGELOG:
If you havenāt owned it yet, you can buy now on Sellfy or UE4 Marketplace.
Thanks for a great-easy to use plugin and Quick and accurate support on email!
Thank you! It means a lot for us!
Crashes on Android, even the sample app when I go to logon. Is there anything I need to configure for this case?
Could you attach a log from your device when crash occured?