Exporting mesh based particle from 3DS MAX

If english is not your first language, it is really important to explain and tell everything about your problem, because if you dont, its a lot of guesswork for us.

You can just use the mesh itself, (NOT the 3dsmax emitter) and apply it in cascade.

How to: Mesh based particle for UE4 part 4 - The Particle - YouTube < that shows you how to import a mesh inside ue4’s cascade.