I was wondering if it is at possible to block water using the likes of a culvert or floodway and only let it pass through pipes?
Hello, @CaptainNuggets01 yes, it’s possible to block and redirect water through culverts or pipes in Unreal Engine but it requires some custom setup, since the built-in Water System doesn’t simulate physical flow obstruction out of the box.
- Use Mesh Geometry + Materials
Design your culverts or floodways using static meshes, for the terrain and pipes, and use scrolling translucent materials to simulate water movement visually.
- Niagara for Flow Simulation
You can create custom water flow effects using Niagara particle systems, allowing you to simulate flow direction through pipes, splash effects, and pooling.
- Fluid Flux Plugin
Consider using the Fluid Flux plugin, which offers advanced water simulation capabilities, including interaction with physical barriers. It’s designed for real-time fluid simulations and can handle scenarios like water flowing through culverts or pipes.
If you’re still facing challenges or have new questions, feel free to share
Thank you very, will look into those.
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