Existence - Stylized Warrior Pack - Part 1 - Hero Fantasy Medieval Characters - #46

|UPDATE|

:fire: Featrues

  • Fully modular clothing system with undressed body meshes—outfits are now completely removable.
  • Added new hit reactions and death animations for dynamic combat scenes.
  • Facial morph target animations included, supporting LiveLink and external animation tools.
  • Characters enhanced with mouths, teeth, tongues, and eyes for complete facial rigging.
  • Control Rigs provided for Unreal Engine, Blender, Maya, and Cinema 4D.
  • Upgraded weapon handling: dedicated two-bone blueprint ensures smooth weapon transitions.
  • Optimized and ready for Unity 6000+.
  • Supports Unity Mecanim with all animation types.

:counterclockwise_arrows_button: Improvements

  • Transitioned from EpicSkeleton v4 to v5 (v4 files still available on request).
  • Enhanced character controller using the new Input System.
  • Added twist bones for better deformation in post-process animations.
  • Preconfigured retargeters and IK setups for quick animation integration.
  • Master material system allows instant adjustments to skin, hair, and clothing colors.

:hammer_and_wrench: Fixes & Performance

  • Resolved mesh issues such as floating vertices and disconnected polygons.
  • Reduced texture sizes and animation data weight for smoother performance.
  • Added quick-test hotkeys:
    • Q: Death animation
    • Alt + Down: Alternate death animation
    • J: Open mouth (demo preview).

:construction: Coming Soon

  • New animations are on the roadmap. Join our Discord to share feature requests!

:puzzle_piece: Compatibility

Tested with ALS v4/v5, GAS, CCS, and Lyra. Need integration for other systems? Reach out!