I expected a Radiobutton that is checked would not be possible to be unchecked by clicking on it again.
In this case indeed “false” gets printed out.
Seems logical to me now.
Thank you very much for helping!
By the way:
When I (un)check a checkbox “A” by another checkbox “B” the “OnCheckStateChanged”-event of “A” is not being called, right?
Coming from Unity this is new to me:
We had to (un)check “A” doing it “silently” otherwise it would call its events.