Exception_Access_Violation reading address 0x00000018 when packaging game

Hi,

Your output log looks like it’s processing a large number of extraneous files not relevant to your finished product. I suggest cleaning up your project by following the solution on this link:

How to include only used assets in your Package?

Also, before packaging, be sure to:

  1. Run a map check on each level and correct any errors listed
  2. Right-Click on the Contents folder and choose “fix up redirectors in folder”
  3. Save all
  4. In the Engine Install directory, deleted the Derived data Cache folder

Perform all the steps above, then try to repackage. Provide a new Output log if it does not succeed.

Thanks,

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