There’s a lot of goodness in there, my personal favorite is UDeveloperSettings, if you do what GameGlobals.cpp does, you can expose any global settings you have for your game in a way that makes them show up in the Project Settings dialog.
There’s a lot of goodness in there, my personal favorite is UDeveloperSettings, if you do what GameGlobals.cpp does, you can expose any global settings you have for your game in a way that makes them show up in the Project Settings dialog.