RPotter
(RPotter)
October 9, 2014, 5:35pm
20
I am confused as to why I never have this problem.
Mikand79 please try the following:
delete your .sln, .suo, and .sdf
delete your Intermediate folder
right click on .uproject and say “switch engine version” and pick your github engine
Does the new .sln that is generated via this method have your engine as part of the solution file? or does it show just your project?
I am using a github engine and I do not see the UE4 Engine as part of my solution file at all.
When I go to build the engine I do it in a completely different solution that is in my github engine install directory.
So I have never experienced this rebuild issue that the two of you are discussing
Rama
I’d have to check the checkin history, but I think they might have changed the default arguments when generating projects. If someone here is still generating projects, they can use this commandline instead to generate them:
<EnginePath>/Engine/Binaries/DotNET/UnrealBuildTool.exe -projectfiles -project=“<UProjectPath>” -game -progress
What happens with the engine projects is that by default on your system, it is adding the -engine option when you do the generate project files.
Later today, I’ll did into the UBT code a bit and see if the defaults are stored somewhere.