I made something out of this last post and it seems to work fine. The performance issue is still there tough. I tested it around 1 hour long on improving the code then just chill for 5-10 min and stare at the fps drop. So far it seems with this code that i’m losing around 1 fps each 30 sec so in 10 min i drop around 20 fps less. I tested this without the event tick at all and performance is stable no fps drops after 10 min of waiting and watching fps…
This is how it looks like now and i made it work (kinda not exact same from above). If this saves some extra performance then was worth for sure.
I guess it must be the errors and the log files created as you say. So i will mark this as solved where you mentioned it. Ty for the help tough lot of new stuff to learn here…