Ok so once you open the blueprint editor for 4.7 p2 you no longer get the event receive condition check in the context menu. To use it in 4.7 in your “variables / functions” panel you get 2 implementable functions for use now instead of the context menu. First right click on the Receive Condition Check and select Implement override (I think those were the words used) that will create a new tabbed window for receive condition check. The first image shows the functions on the left panel to right click on.
The second picture shows how I used the basic update route for my bots.

