Event begin play and multiplayer.

I have played around with them for a while, before I made this forum post, but I can’t seem to figure out how to get around this. For locally controlled…


Confusingly, the client does not control either of the characters, which makes no sense to me…
The server on the other hand, controls one of the actor, which makes sense… the other should be controlled by the client (which it isn’t)

I can’t use this to say “if locally controlled, create widget and add to viewport” because that would only be correct for the server, not the client.

Authority though, unsurprisingly, is all held by the server.