Heading, pitch and roll are the angles around axes (https://dev.epicgames.com/community/learning/knowledge-base/7yvm/capturing-reality-registration-export-and-camera-orientations)
You can set the wanted exports in the calibration.xml file.
Heading, pitch and roll are the angles around axes (https://dev.epicgames.com/community/learning/knowledge-base/7yvm/capturing-reality-registration-export-and-camera-orientations)
You can set the wanted exports in the calibration.xml file.