Eular Measurements and Rotations.

Sorry, I only just back to this.

I’ve been playing a lot, I apologize for having nothing to show, But Ive been flip-flopping between all sorts to kind of get to grasps with understanding Euler angles and how it relates accurately to degrees rotated.

Baffling system, Eg. a 360 on the Y axis performs a flip. Perfect. If you slightly go off axis, a true full 360 isn’t performed, as you’re no longer doing a perfect Yaxis flip.

So how I imagine for example a cork 540 to be done, 360 on one axis and 180 on another isn’t going to accurately show that in degrees when trying to measure exact degrees.

Here’s where I’m at atm, I’ve tried to replicate yours to align our viewpoints to bring confusion down. (I have a habit of being incredibly confusing at the best of times)

Ive connected the event tick just so It doesnt lose itself when the mouse is unclicked.

A few Questions.
So how come x3?
Is the action value X from the enhanced input action 0.33 of a degree?

What is the clamp for?