Eular Measurements and Rotations.

Thanks for all the help, So I stayed up late banging my head against it. That example I got working with the camera, But I couldn’t replicate the results with pawns.

So I went back to simulate physics as I think It worked better compared to just adding local rotation. I then managed to get it to track with this.

So now I can make adjustments to the power and speed of the adjustments, I can record total degrees used up and down.

BUT I’m a bit back to square one, where my lil guy (Cube man) Spins wildly off axis after a second or 2. So hes either no very well balanced or hes being influenced by something.

I can’t lock the axis as I need to influence them later.