Your class is named UMyGameViewportClient, so you eaten U in your namespace name in UpdateActiveSplitscreenType function which should be same as your class name. Look on constructor namespace which does not give you arror ![]()
Your class is named UMyGameViewportClient, so you eaten U in your namespace name in UpdateActiveSplitscreenType function which should be same as your class name. Look on constructor namespace which does not give you arror ![]()