Error While Packaging To Windows

MainFrameActions: Packaging (Windows): BuildCommand.Execute: ERROR: BUILD FAILED
MainFrameActions: Packaging (Windows): Program.Main: ERROR: AutomationTool terminated with exception:
MainFrameActions: Packaging (Windows): Program.Main: ERROR: Exception in AutomationTool: No files found to deploy for C:\Users\ranjit\Documents\Unreal Projects\ShooterGame\Binaries\Win64 with wildcard ShooterGame.exe and exclusions
MainFrameActions: Packaging (Windows): Stacktrace: at DeploymentContext.StageFiles(StagedFileType
MainFrameActions: Packaging (Windows): FileType, String InPath, String Wildcard, Boolean bRecursive, String[] ExcludeWildcard, String NewPath, Boolean bAllowNone, Boolean bRemap, String NewName)
MainFrameActions: Packaging (Windows): at BaseWinPlatform.StageExecutable(String Ext, DeploymentContext SC, String InPath, String Wildcard, Boolean bRecursive, String[] ExcludeWildcard, String NewPath, Boolean bAllowNone, StagedFileType InStageFileType, String NewName)
MainFrameActions: Packaging (Windows): at BaseWinPlatform.GetFilesToDeployOrStage(ProjectParams Params, DeploymentContext SC)
MainFrameActions: Packaging (Windows): at Project.CreateStagingManifest(ProjectParams Params, DeploymentContext SC)
MainFrameActions: Packaging (Windows): at Project.CopyBuildToStagingDirectory(ProjectParams Params)
MainFrameActions: Packaging (Windows): at BuildCookRun.DoBuildCookRun(ProjectParams Params)
MainFrameActions: Packaging (Windows): at BuildCommand.Execute()
MainFrameActions: Packaging (Windows): at AutomationTool.Automation.Execute(List1 CommandsToExecute, CaselessDictionary1 Commands)
MainFrameActions: Packaging (Windows): at AutomationTool.Automation.Process(String[] CommandLine)
MainFrameActions: Packaging (Windows): at AutomationTool.Program.MainProc(Object Param)
MainFrameActions: Packaging (Windows): at AutomationTool.InternalUtils.RunSingleInstance(MainProc Main, Object Param)
MainFrameActions: Packaging (Windows): at AutomationTool.Program.Main()
MainFrameActions: Packaging (Windows): Program.Main: ERROR: No files found to deploy for C:\Users\ranjit\Documents\Unreal Projects\ShooterGame\Binaries\Win64 with wildcard ShooterGame.exe and exclusions
MainFrameActions: Packaging (Windows): copying UAT log files…
MainFrameActions: Packaging (Windows): RunUAT.bat ERROR: AutomationTool was unable to run successfully.
MainFrameActions: Packaging (Windows): BUILD FAILED