Error while packaging even empty project (iOS)

I found! It’s a problem with auto signing.
It comes from IOSPlatform.Automation.cs, method WriteEntitlements:

FileReference MobileProvisionFile = FileReference.Combine(MobileProvisionDir, Params.Provision);

Combine called without any check. But Params.Provision always null if auto signing is enabled according to the following code (IOSExports.cs):

	public static void GetProvisioningData(FileReference InProject, bool Distribution, out string MobileProvision, out string SigningCertificate, out string TeamUUID, out bool bAutomaticSigning)
	{
		IOSProjectSettings ProjectSettings = ((IOSPlatform)UEBuildPlatform.GetBuildPlatform(UnrealTargetPlatform.IOS)).ReadProjectSettings(InProject);
		if (ProjectSettings == null)
		{
			MobileProvision = null;
			SigningCertificate = null;
			TeamUUID = null;
			bAutomaticSigning = false;
			return;
		}
		if (ProjectSettings.bAutomaticSigning)
		{
			MobileProvision = null;
			SigningCertificate = null;
			TeamUUID = ProjectSettings.TeamID;
			bAutomaticSigning = true;
		}
		else
		{
			IOSProvisioningData Data = ((IOSPlatform)UEBuildPlatform.GetBuildPlatform(UnrealTargetPlatform.IOS)).ReadProvisioningData(ProjectSettings, Distribution);
			if (Data == null)
			{ // no provisioning, swith to automatic
				MobileProvision = null;
				SigningCertificate = null;
				TeamUUID = ProjectSettings.TeamID;
				bAutomaticSigning = true;
			}
			else
			{
				MobileProvision = Data.MobileProvision;
				SigningCertificate = Data.SigningCertificate;
				TeamUUID = Data.TeamUUID;
				bAutomaticSigning = false;
			}
		}
	}