Hello again!
The good news is that you were able to resolve the Turnkey issue, as that entry is no longer present in your log. Now we are facing a different problem, filename lenghts:
Couldn’t save package, filename is too long (291 >= 260)
Windows has a default max path limit of 260 characters, and your Modkit is creating long file structures during packaging, thus triggering the build failure. There are two ways to solve this, we can either allow long paths in your system, or migrate the project to a short root folder.
In order to enable long paths, there are two methods, please check them in the guide below:
If the issue continues, it means the paths are still too long. Please move your project to the system root, for example, C:\inZOIModKit. After these changes, please try to pack again.